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Pond – the patient, well-paced and picturesque program for primary and pre-school pupils – presents four activities for early number work.
Pond covers one-to-one matching, counting up to ten (and counting down) and more than/fewer than. The level of difficulty of each activity can be set to suit individual needs.
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For beginners, wait till the moles poke their heads up and just roll the mouse pointer over them to pop them back into their holes. Once skills have developed in controlling the action of the mouse, the user can be given the additional task of using the mouse button to click the moles away.
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The Jumble Fun programs develop perception skills through activities such as completing jigsaws and reassembling jumbled pictures.
Jumble Fun PLUS has been designed to appeal to older users.Each picture can be divided into a 2 x 2 puzzle with one missing piece, up to a 7 x 7 puzzle with seven missing pieces.
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ALBERT'S HOUSE is a virtual tour of a typical home, offering a simple introduction to simulations and computer modelling.
Albert's House may be extended at any time with optional Talk·2·Talk languages: English, French, Polish, Spanish, Welsh. Explore Albert's House , examine the things you find. Each item has a written description which can also be read to you and the clocks speak the time.
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Complete the Picture aims to develop perception and mouse control skills by using interesting and colourful pictures. Using a mouse or touch-sensitive screen, the user completes a picture by selecting up to three missing parts. Once completed, the program displays animated rewards.
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I Can Write offers two types of help for writers at Key Stages 1 and 2: Picture Prompt frameworks and Writing Prompt frameworks. Both can be edited and new frameworks can be created. New Writing frameworks can be made in a matter of minutes so that you can adapt I Can Write to meet a wide range of curricular needs.
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The title screen displays the frameworks which are currently available for pupils to use, together with a short cut to the user's work directory. The Picture Prompt frameworks are easily distinguishable from the Writing Prompt frameworks. The pupil double-clicks on the framework he or she wants in order to begin work. You can decide which frameworks are made available for use.
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The Match programs involve matching the three parts of a variety of characters. When all three parts match to form one picture, the program will display a background and an animation as a reward. The two PLUS programs have been designed to appeal to older users.
There are marked visual differences in the graphics of the two vertically aligned programs, Animal Match and Motor Match Plus.
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The Jumble Fun programs develop perception skills through activities such as completing jigsaws and reassembling jumbled pictures.
Jumble Fun PLUS has been designed to appeal to older users.
Each picture can be divided into a 2 x 2 puzzle with one missing piece, up to a 7 x 7 puzzle with seven missing pieces.
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